Lesser Restoration
You touch a creature and can end either one disease or one condition afflicting it. The condition can be <a href="/rules/conditions/blinded-condition-5e/">blinded</a>, <a href="/rules/conditions/deafened-condition-5e/">deafened</a>, <a href="/rules/conditions/paralyzed-condition-5e/">paralyzed</a>, or <a href="/rules/conditions/poisoned-condition-5e/">poisoned</a>.
At a Glance
Level
2nd
School
Abjuration
Casting Time
1 action
Range
Touch
Duration
Instantaneous
Concentration
No
How Lesser Restoration Works
| Casting Time | 1 action |
|---|---|
| Range | Touch |
| Components | V, S |
| Duration | Instantaneous |
Common Mistakes
Common Mistake
Forgetting it doesn't cure <a href="/rules/core-mechanics/exhaustion-5e/">exhaustion</a> or <a href="/rules/conditions/petrified-condition-5e/">petrification</a>
Common Mistake
Not using it to remove paralysis or blindness in combat
Common Mistake
Thinking it restores hit points - it only removes conditions
Common Mistake
Forgetting you can choose disease OR condition
DM Tips
DM Tip
Essential for removing debilitating conditions
DM Tip
Paralysis removal can save allies from certain death
DM Tip
Poison condition removal is more common than people realize
DM Tip
Keep diseases interesting by making some require multiple castings or higher-level magic
Frequently Asked Questions
Sources & Further Reading
- Lesser Restoration — D&D 5e Wikidot — Full SRD text
- Lesser Restoration — Roll20 Compendium — Structured reference
- Lesser Restoration — D&D Beyond — Official digital reference