Bless
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
At a Glance
Level
1st
School
Enchantment
Casting Time
1 action
Range
30 feet
Duration
Concentration, up to 1 minute
Concentration
Yes
How Bless Works
| Casting Time | 1 action |
|---|---|
| Range | 30 feet |
| Components | V, S, M (a sprinkling of holy water) |
| Duration | Concentration, up to 1 minuteCONCENTRATION |
Available to:
ClericPaladin
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
Common Mistakes
Common Mistake
Forgetting the d4 applies to both attack rolls AND saving throws
Common Mistake
Not reminding players to add the d4 - it's easy to forget in the heat of combat
Common Mistake
Thinking it requires an action to use the d4 - it's automatic whenever you roll
Common Mistake
Forgetting that concentration can be broken, ending the effect early
DM Tips
DM Tip
One of the best 1st-level buffs in the game - the d4 adds up over multiple rolls
DM Tip
Especially powerful in parties with many attacks (fighters, rogues, etc.)
DM Tip
The saving throw bonus can be a lifesaver against debilitating effects
DM Tip
Consider having NPC clerics cast this before major battles to show preparation
Sources & Further Reading
- Bless — D&D 5e Wikidot — Full SRD text
- Bless — Roll20 Compendium — Structured reference
- Bless — D&D Beyond — Official digital reference