Stoneskin
This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.
At a Glance
Level
4th
School
Abjuration
Casting Time
1 action
Range
Touch
Duration
Concentration, up to 1 hour
Concentration
Yes
How Stoneskin Works
| Casting Time | 1 action |
|---|---|
| Range | Touch |
| Components | V, S, M (diamond dust worth 100 gp, which the spell consumes) |
| Duration | Concentration, up to 1 hourCONCENTRATION |
Common Mistakes
Common Mistake
Forgetting it only protects against nonmagical physical damage
Common Mistake
Not considering the 100 gp material cost
Common Mistake
Thinking it protects against magical weapons - it doesn't
Common Mistake
Forgetting it requires concentration, competing with other powerful spells
DM Tips
DM Tip
Very useful at lower levels, less so at higher levels when magic weapons are common
DM Tip
The material cost makes it feel significant
DM Tip
Great for protecting the party tank in dungeons with many nonmagical threats
DM Tip
Consider whether the concentration is worth it compared to other options
Frequently Asked Questions
Sources & Further Reading
- Stoneskin — D&D 5e Wikidot — Full SRD text
- Stoneskin — Roll20 Compendium — Structured reference
- Stoneskin — D&D Beyond — Official digital reference