Fire Shield

Thin and wispy flames wreathe your body for the duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an action to dismiss it. The flames provide you with a warm shield or a chill shield, as you choose. The warm shield grants you resistance to cold damage, and the chill shield grants you resistance to fire damage. In addition, whenever a creature within 5 feet of you hits you with a melee attack, the shield erupts with flame. The attacker takes 2d8 fire damage from a warm shield, or 2d8 cold damage from a chill shield.

At a Glance

Level
4th
School
Evocation
Casting Time
1 action
Range
Self
Duration
10 minutes
Concentration
No

How Fire Shield Works

Casting Time1 action
RangeSelf
ComponentsV, S, M (a bit of phosphorus or a firefly)
Duration10 minutes

Available to:

Damage

2d8 fire or cold (when hit in melee)

Common Mistakes

Common Mistake
Forgetting the damage only triggers on melee attacks within 5 feet
Common Mistake
Not choosing the shield type based on expected enemy damage
Common Mistake
Forgetting it sheds light, which can be a disadvantage for stealth
Common Mistake
Thinking the damage requires a reaction - it's automatic

DM Tips

DM Tip
Excellent defensive spell that provides both resistance and damage
DM Tip
The damage is automatic - no save for the attacker
DM Tip
Can discourage melee attackers from targeting the caster
DM Tip
The light emission can be both helpful and problematic depending on situation

Frequently Asked Questions

Sources & Further Reading