Home/Rules/conditions/Petrified Condition 5e

Petrified Condition 5e

A petrified creature is turned to stone, incapacitated, and unaware of its surroundings. It has resistance to all damage.

Effect

  • A petrified creature is transformed, along with any nonmagical objects it's wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.
  • The creature is incapacitated, can't move or speak, and is unaware of its surroundings.
  • Attack rolls against the creature have advantage.
  • The creature automatically fails Strength and Dexterity saving throws.
  • The creature has resistance to all damage.
  • The creature is immune to poison and disease (existing poison/disease is suspended).

Common Sources

Flesh to Stone spell (gradual petrification over multiple saves), Basilisk's petrifying gaze, Medusa's petrifying gaze, Cockatrice's bite, and Beholder's petrification ray.

Key Interactions

  • Greater Restoration can end petrification.
  • The resistance to all damage means a petrified creature is actually somewhat protected.
  • Time doesn't pass for the petrified creature — useful for story hooks.

Common Mistakes

Common Mistake
Forgetting resistance to all damage — petrified creatures are harder to destroy than you'd think
Common Mistake
Not tracking the gradual petrification from Flesh to Stone (multiple saves over turns)

DM Tips

DM Tip
Petrification is a great story device — discovering petrified adventurers hints at danger ahead
DM Tip
Give players clear warning signs before a basilisk or medusa encounter

Frequently Asked Questions