Conditions
Blinded, charmed, frightened, stunned, and all other D&D 5e conditions explained. — 15 guides
Exhaustion 5e
Complete guide to the <a href="/rules/core-mechanics/exhaustion-5e/">exhaustion<...
Prone Condition 5e
A prone creature's only movement option is to crawl. Melee attacks against it ha...
Grappled Condition 5e
A grappled creature's speed becomes 0 and it can't benefit from any bonus to its...
Stunned Condition 5e
A stunned creature is incapacitated, can't move, can speak only falteringly, and...
Invisible Condition 5e
An invisible creature is impossible to see without magic or a special sense. It ...
Frightened Condition 5e
A frightened creature has disadvantage on ability checks and attack rolls while ...
Paralyzed Condition 5e
A paralyzed creature is incapacitated, can't move or speak, automatically fails ...
Blinded Condition 5e
A blinded creature can't see and automatically fails any ability check that requ...
Poisoned Condition 5e
A poisoned creature has disadvantage on attack rolls and ability checks....
Charmed Condition 5e
A charmed creature can't attack the charmer and the charmer has advantage on soc...
Restrained Condition 5e
A restrained creature's speed becomes 0. Attack rolls against it have advantage,...
Incapacitated Condition 5e
An incapacitated creature can't take actions or reactions....
Unconscious Condition 5e
An unconscious creature is incapacitated, can't move or speak, is unaware of its...
Petrified Condition 5e
A petrified creature is turned to stone, incapacitated, and unaware of its surro...
Deafened Condition 5e
A deafened creature can't hear and automatically fails any ability check that re...