Zombie 5e Stats
Medium Undead, Neutral Evil
At a Glance
CR
1/4
Type
Undead
Size
Medium
Alignment
Neutral Evil
AC
8
HP
22 (3d8 + 9)
Speed20 ft.
Ability Scores
str
13
+1
dex
6
-2
con
16
+3
int
3
-4
wis
6
-2
cha
5
-3
Key Abilities
| Ability | Description |
|---|---|
| Undead Fortitude | If damage reduces zombie to 0 HP, make Con save (DC 5 + damage taken). On success, drop to 1 HP instead. Doesn't work vs radiant or critical hits. |
| Slam | +3 to hit, 4 (1d6+1) bludgeoning damage. |
| Slow | Only 20 ft. speed. Cannot take reactions or bonus actions. |
How to Run This Monster
Shuffle forward mindlessly. Grapple and bite. Never retreat. Mob single targets.
Encounter Ideas
Use hordes of 10-20 zombies. They're slow, so use confined spaces. Great for resource drain.
Loot
Tattered clothes, rotting flesh, occasionally personal effects from their former life (trinkets, 1d10 gp).
Common Mistakes
Common Mistake
Forgetting undead fortitude—zombies should keep getting back up
Common Mistake
Not using them in overwhelming numbers
DM Tips
DM Tip
Describe the horror of fighting former neighbors or loved ones
DM Tip
Use zombie hordes to create time pressure
Frequently Asked Questions
Sources & Further Reading
- Zombie — D&D 5e Wikidot — Full stat block
- Zombie — D&D Beyond — Official monster reference
- Zombie — Roll20 Compendium — Structured stat block