Gnoll 5e Stats
Medium Humanoid, Chaotic Evil
At a Glance
CR
1/2
Type
Humanoid
Size
Medium
Alignment
Chaotic Evil
AC
15 (hide armor, shield)
HP
22 (5d8)
Speed30 ft.
Ability Scores
str
14
+2
dex
12
+1
con
11
+0
int
6
-2
wis
10
+0
cha
7
-2
Key Abilities
| Ability | Description |
|---|---|
| Rampage | When gnoll reduces creature to 0 HP with melee attack, it can use bonus action to move up to half speed and make bite attack. |
| Bite | +4 to hit, 4 (1d4+2) piercing damage. |
| Spear | Melee or ranged, +4 to hit, 5 (1d6+2) or 6 (1d8+2) two-handed piercing damage. |
How to Run This Monster
Swarm weak targets to trigger rampage. Focus fire to drop enemies quickly. Fight with frenzied bloodlust.
Encounter Ideas
Use packs of 4-8 gnolls. Add a gnoll pack lord for CR 2 challenge. They attack caravans and small settlements.
Loot
Crude weapons, hide armor, bone jewelry (2d10 gp), spoiled rations.
Common Mistakes
Common Mistake
Not using rampage ability—it's what makes gnolls scary
Common Mistake
Playing them too tactically—they're savage and reckless
DM Tips
DM Tip
Describe their hyena-like cackling during combat
DM Tip
Show aftermath of gnoll raids for motivation
Frequently Asked Questions
Sources & Further Reading
- Gnoll — D&D 5e Wikidot — Full stat block
- Gnoll — D&D Beyond — Official monster reference
- Gnoll — Roll20 Compendium — Structured stat block