Displacer Beast 5e
Large Monstrosity, Lawful Evil
At a Glance
CR
3
Type
Monstrosity
Size
Large
Alignment
Lawful Evil
AC
13
HP
85 (10d10 + 30)
Speed40 ft.
Ability Scores
str
18
+4
dex
15
+2
con
16
+3
int
6
-2
wis
12
+1
cha
8
-1
Key Abilities
| Ability | Description |
|---|---|
| Displacement | Attackers have disadvantage on attack rolls. If hit by an attack, this trait is disrupted until start of next turn. |
| Avoidance | If subjected to an effect that allows a Dex save for half damage, takes no damage on success and half on failure. |
| Tentacle Attack | Two attacks: +6 to hit, reach 10 ft., 7 (1d6+4) bludgeoning damage each. |
How to Run This Monster
Ambush from shadows using displacement. Focus fire on one target. Retreat if displacement disrupted.
Encounter Ideas
Ambush in dim light or darkness. Use terrain with lots of cover. Pack hunts with 2-3 beasts.
Loot
Hide worth 300gp (can craft cloak of displacement), tentacles (100gp to wizards for illusion spells).
Common Mistakes
Common Mistake
Forgetting displacement ends when the beast is hit
Common Mistake
Not making them intelligent pack hunters
DM Tips
DM Tip
They hate blink dogs—use this for interesting encounters
DM Tip
Describe their shimmer effect vividly to create tension
Frequently Asked Questions
Sources & Further Reading
- Displacer Beast — D&D 5e Wikidot — Full stat block
- Displacer Beast — D&D Beyond — Official monster reference
- Displacer Beast — Roll20 Compendium — Structured stat block