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Simple Weapons 5e

Simple weapons in D&D 5e are weapons that require minimal training to use effectively. Most classes have proficiency with at least some simple weapons, making them accessible to nearly all characters. They include common implements like clubs, daggers, and spears. While simple weapons typically deal less damage than martial weapons, they're reliable, affordable, and versatile options for adventurers.

Simple Weapon Proficiency

The following classes have proficiency with all simple weapons: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, and Warlock. Wizards and Sorcerers typically have limited weapon proficiencies.

If you make an attack with a weapon you're not proficient with, you don't add your proficiency bonus to the attack roll.

Simple Melee Weapons

NameCostDamageWeightProperties
Club1 sp1d4 bludgeoning2 lbsLight
Dagger2 gp1d4 piercing1 lbFinesse, light, thrown (20/60)
Greatclub2 sp1d8 bludgeoning10 lbsTwo-handed
Handaxe5 gp1d6 slashing2 lbsLight, thrown (20/60)
Javelin5 sp1d6 piercing2 lbsThrown (30/120)
Light Hammer2 gp1d4 bludgeoning2 lbsLight, thrown (20/60)
Mace5 gp1d6 bludgeoning4 lbs-
Quarterstaff2 sp1d6 bludgeoning4 lbsVersatile (1d8)
Sickle1 gp1d4 slashing2 lbsLight
Spear1 gp1d6 piercing3 lbsThrown (20/60), versatile (1d8)
Yklwa*1 gp1d8 piercing3 lbsThrown (10/30)

*Yklwa is from Tomb of Annihilation and may not be available in all campaigns.

Simple Ranged Weapons

NameCostDamageWeightProperties
Crossbow, Light25 gp1d8 piercing5 lbsAmmunition (80/320), loading, two-handed
Dart5 cp1d4 piercing1/4 lbFinesse, thrown (20/60)
Shortbow25 gp1d6 piercing2 lbsAmmunition (80/320), two-handed
Sling1 sp1d4 bludgeoning-Ammunition (30/120)

Notable Simple Weapons

Dagger

The most versatile simple weapon. With finesse, light, and thrown properties, it works for any build. Perfect for spellcasters who need a backup weapon.

Quarterstaff

Excellent for monks (can use with Dexterity and Martial Arts) and for any character who wants versatile damage without spending much gold.

Spear

The best simple weapon for most characters - 1d8 versatile damage and thrown property for only 1 gp. Pairs well with a shield.

Light Crossbow

Best ranged option for characters without martial weapon proficiency. Deals 1d8 damage but has the loading property limiting you to one shot per turn.

Yklwa

A Chultan weapon dealing 1d8 damage with thrown property - essentially a stronger javelin. Limited availability to Tomb of Annihilation campaigns.