Path of the Ancestral Guardian 5e
Barbarians who call upon ancestral spirits to protect allies. The ultimate defender subclass that punishes enemies for attacking anyone but you.
At a Glance
Parent Class
Barbarian
Subclass Level
3rd level
Source
Xanathar's Guide to Everything
Focus
Tank/defender using ancestral spirits to protect allies
Key Features
| Feature | Level | Description |
|---|---|---|
| Ancestral Protectors | 3rd | First creature you hit while raging has disadvantage on attacks against anyone but you, and others have resistance to its damage until your next turn. |
| Spirit Shield | 6th | When ally within 30ft takes damage, use reaction to reduce damage by 2d6 (scales to 4d6). |
| Consult the Spirits | 10th | Cast Augury or Clairvoyance without spell slots or materials once per short rest. |
| Vengeful Ancestors | 14th | When using Spirit Shield, attacker takes force damage equal to damage reduced. |
Common Mistakes
Common Mistake
Forgetting Ancestral Protectors only affects the FIRST creature you hit each turn
Common Mistake
Not using Spirit Shield reaction to protect squishy allies
Common Mistake
Missing that the protection effect ends at the start of your next turn, not the enemy's
DM Tips
DM Tip
This is arguably the best defender in the game - the debuff is powerful
DM Tip
Enemies essentially must attack the barbarian or suffer major penalties
Frequently Asked Questions
Sources & Further Reading
- Barbarian: Path of the Ancestral Guardian — D&D 5e Wikidot — Full SRD subclass text
- Barbarian — D&D Beyond — Official class reference