Battle Smith 5e

Artificers who create a Steel Defender companion and can use Intelligence for weapon attacks. Battle Smiths are frontline combatants with a loyal construct ally.

Part of the Artificer class

At a Glance

Parent Class
Artificer
Subclass Level
3rd level
Source
Eberron: Rising from the Last War
Focus
Steel Defender companion and INT-based weapon attacks for frontline combat

Key Features

FeatureLevelDescription
Battle Ready3rdGain martial weapon proficiency and can use INT instead of STR or DEX for magic weapon attacks.
Steel Defender3rdCreate a loyal construct companion that fights alongside you, can be commanded with bonus action, and can impose disadvantage on attacks.
Extra Attack5thAttack twice when taking the Attack action.
Arcane Jolt9thINT mod times per long rest, deal extra 2d6 force damage or heal an ally for 2d6 within 30ft when you or defender hit.
Improved Defender15thDefender gains +2 AC and Arcane Jolt damage/healing increases to 4d6.

Common Mistakes

Common Mistake
Forgetting the Steel Defender needs a bonus action to command each turn
Common Mistake
Not using the Defender's Deflect Attack reaction (imposes disadvantage)
Common Mistake
Missing that Battle Ready requires a magic weapon for INT-based attacks

DM Tips

DM Tip
The Steel Defender adds significant action economy - account for it in encounters
DM Tip
Defender can be rebuilt during a long rest if destroyed, but costs spell slots
DM Tip
INT-based attacks make Battle Smiths very SAD (single ability dependent)

Frequently Asked Questions

Sources & Further Reading