Artillerist 5e
Artificers who specialize in creating magical turrets (Eldritch Cannons) that provide consistent damage and battlefield control. Artillerists are artillery support specialists.
At a Glance
Parent Class
Artificer
Subclass Level
3rd level
Source
Eberron: Rising from the Last War
Focus
Magical turrets for damage and battlefield control
Key Features
| Feature | Level | Description |
|---|---|---|
| Eldritch Cannon | 3rd | Create a Small or Tiny cannon with one of three modes: Flamethrower (cone damage), Force Ballista (ranged attack), or Protector (temp HP aura). |
| Arcane Firearm | 5th | Turn a wand, staff, or rod into an arcane firearm that adds 1d8 to damage from artificer spells. |
| Explosive Cannon | 9th | Cannon damage increases by 1d8. Can detonate cannon as action for 3d8 force damage in 20ft radius. |
| Fortified Position | 15th | Create two cannons at once. You and allies within 10ft of cannon have half cover. |
Common Mistakes
Common Mistake
Forgetting the cannon requires a bonus action to activate each turn
Common Mistake
Not repositioning the Tiny cannon (it can ride on your shoulder!)
Common Mistake
Overlooking that Arcane Firearm bonus applies to all artificer spell damage, not just cantrips
DM Tips
DM Tip
The Protector cannon's temp HP can significantly boost party durability
DM Tip
Cannons have HP and can be destroyed - target them to challenge the artificer
DM Tip
Two cannons at 15th level is very powerful - expect creative combinations
Sources & Further Reading
- Artificer: Artillerist — D&D 5e Wikidot — Full SRD subclass text
- Artificer — D&D Beyond — Official class reference