Primeval Awareness 5e
Primeval Awareness allows Rangers to spend spell slots to sense nearby aberrations, celestials, dragons, elementals, fey, fiends, and undead.
At a Glance
Class
Ranger
Level
3rd
Jump to
How It Works
Spend spell slot to sense creature types within 1 mile (6 miles in favored terrain) for 1 minute per slot level. Know presence but not number/location.
Sources & Further Reading
- Ranger — D&D 5e Wikidot — Full class features reference
- Primeval Awareness — Google Search — Find more resources
- D&D Beyond Classes — Official class reference