Two-Weapon Fighting
Complete guide to two-weapon fighting in D&D 5e. Learn the rules for dual wielding, when to take the Two-Weapon Fighting style, and how to build an effective dual wielder.
Step-by-Step Rules
Requirements
You must be wielding two light melee weapons, one in each hand. Both weapons must have the 'light' property (such as shortsword, scimitar, dagger, handaxe).
Take the Attack Action
On your turn, use the Attack action to attack with one of your weapons (your main-hand weapon). This can be multiple attacks if you have Extra Attack.
Bonus Action Attack
After taking the Attack action, you can use a bonus action to attack with your off-hand weapon.
Off-Hand Damage
You don't add your ability modifier to the damage of the bonus action attack UNLESS the modifier is negative. If you have the Two-Weapon Fighting style, you DO add your ability modifier.
One Attack Only
The bonus action grants only one attack, even if you have Extra Attack. Your main hand can attack multiple times, but your off-hand only attacks once.
Two-Weapon Fighting Style (Optional)
Fighters, Paladins, and Rangers can take the Two-Weapon Fighting style, which allows adding your ability modifier to the bonus action attack's damage.
Dual Wielder Feat (Optional)
This feat removes the 'light' requirement (allowing d8 weapons), grants +1 AC while dual wielding, and allows drawing/stowing two weapons at once.
Common Mistakes
DM Tips
Sources & Further Reading
- Two-Weapon Fighting — D&D 5e Wikidot — SRD reference
- Combat — D&D Beyond — Official combat rules